Tf2 cl_interp. I knew that in some cases changing the cl_interp can be abusable (and also an excuse to cry when a spy kills you), and also, with Valve vision, changing values to commands that doesnt appear in Options/Adv. Tf2 cl_interp

 
 I knew that in some cases changing the cl_interp can be abusable (and also an excuse to cry when a spy kills you), and also, with Valve vision, changing values to commands that doesnt appear in Options/AdvTf2 cl_interp  I realized that the other one is better for both projectile and hitscan, the ratio 2

All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. it literally allows you to delete players instantly. the cl_interp / cl_interp_ratio cvars aren't really as abusable as people make it seem, the average tf2 player isn't really expected to be well-versed in how the engine's networking works a very very very common misconception that people have is that they think what they're seeing on their screen is what everyone else is also seeing, just with. So for each class I have a cfg in TF2's files so that the cl_interp settings will change for each. It’s a lousy excuse by cheating Spies using backtrack scripts. #3. 0152; cl_interp_ratio 1; cl_updaterate 67; cl_cmdrate 67; rate 100000 And what it does is changes your interp to 15. 0333 on some servers but i've only noticed it affect my lerp more than cl_interp 0. 2 or something like that, and it reduces a lot of lag. cl_interp 0 cl_interp_ratio 2. cl_interp_ratio defaults to 2 and cl_updaterate defaults to 20. 0303 on bad connections = . My recommended Interp settings: cl_interp 0. // #3 //cl_cmdrate 40 //cl_interp 0 //cl_interp_ratio 2 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0. Keep in. cl_interp 0 (this gets reset every time I launch for some reason, I don't want to mess with it more as I'm afraid of causing this issue all over again, so I manually enter 0 after loading tf2) cl_interp_ratio 2 cl_cmdrate 67 cl_updaterate 67 cl_lagcompensation 1If you're not willing to make the. Is it a bannable offense? I assume it's not, cause it's a console command? No, youre fine. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. cfg file for it to work. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. He could be talking about a cl_interp for better connection and not laggier. So I have been testing both 15. The text was updated successfully, but these errors were encountered: All reactions. Click Low (it was previously on safe) Scroll down and download THE CUSTOMISATION FILES. I actually have cl_smooth 0 in my autoexec, then a separate config I load only when I. cl_updaterate 66. rate 128000, cl_cmdrate 128, cl_updaterate 128, cl_interp 0, cl_interp_ratio 1 You can type the same thing above without the values to see your current default first before adjusting for a comparison. It’s done by setting your interpolation to 500ms (cl_interp 0. < >Apologies for the weird glitches, obs really doesn't like recording tf2 directly for some reason, will have to fix later. (DISCLAIMER DO NOT DO. ago. I don’t know why it does this but having a higher cl_interp setting does make projectiles come out slower. 1. Unfortunately, Valve's games still default to a minimum interpolation delay ("lerp") of 100ms, a value tuned for the era of dial-up modems! Players should set cl_interp 0, as this will ensure that the lerp is the precise. Set cl_interp to 0 (so that the game will look at cl_interp_ratio instead). if you're using wifi your. cl_interp = ((cl_interp_ratio / cl_updaterate) + Jitter) Jitter is half of the max difference from the normal ping one has. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 824K subscribers in the tf2 community. cl_updaterate 66. 015625 or 0. but i just checked mine and it was set to 0. This will buffer 3 (or 4) updates, and is used for clients with very high packet loss. cl_cmdrate 67 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. #14. these will make all of your attacks more consistant. The second number is cl_interp_ratio divided by cl_updaterate. 007 (high ping 34 = 0. Vai em Modelos Adminstrativos > Rede > Agendador de pacotes QoS. 033 value that gets thrown around is because someone accidentally dropped a 0 along the way in a recommendation, and that got spread around. "I'm terrible at Market Gardening (I don't really care about it) but it's very clear how broken "cl_interp 0. #26. 4, when I have 1 and 0. cl_interp "0. messiTHEGOAT |. cl_interp 0;cl_interp_ratio 1 // Reduce entity interpolation times to a minimum. the cl_interp / cl_interp_ratio cvars aren't really as abusable as people make it seem, the average tf2 player isn't really expected to be well-versed in how the engine's networking works a very very very common misconception that people have is that they think what they're seeing on their screen is what everyone else is also seeing, just with. You can also set interp and interp ratio lower (0. If you want to manually add the settings to your own config, add the following commands to autoexec. Just put snapshots_lan in your custom. interp should be set to 0, it changes automatically depending on the server. 05; cl_interp_ratio 2" for Scout and Sniper. "Thanks a lot! :D I searched for it, followed the first link and basically just did this: Type "rate 25000" into the console Type "cl_updaterate 66" into the console Type "cl_cmdrate 66" into the console And now it's working! Thanks a lot! :D :D You're awesome!"For a good connection, the settings would be: cl_updaterate 66 cl_cmdrate 66 rate 30000 cl_interp_ratio 1 cl_interp 0. cl_interp_ratio - клиент хочет интерполировать игровой мир, используя не более:. Copy and paste the code into your autoexec. ago. reason for the post: recently decided to start using custom interp but while scout and solly feel better now, medic’s arrows feel. skooma. 2. It will usually have (def. From mastercoms TF2 config; cl_interp 0. Hello everyone, after connecting to the server, the game changes my cl_interp_ratio to 3, and cl_interp to 0. Secondly, yellow lerp means packet loss which is why your game feels jittery. Not quite possible but you're kinda close, if data packets could be sent at the speed of light around the. themikers. Yall wanted more hud. You would do this by typing the command: cl_updaterate "" Bingo. On the other hand, the delay is far less than usual. cl_smooth 1 while watching TF2 STVs and . ago. Firing through small holes in walls minimizes the space enemies can shoot back through. Try playing around with a few settings to see what works for you. My recommended Interp settings: cl_interp 0. 1 mat_filterlightmaps 0 mat_software_aa_quality 0 tf_clientsideeye_lookats 0Like cl_cmdrate, cl_updaterate, cl_interp and cl_interp_ratio. cl_smooth 0 cl_smoothtime 0. cl_interp 0;cl_interp_ratio 1. 0152 second buffer, so if your ping goes out of control, it doesn't. tf2-settings. Change cl_interp to 0. What is the best cl_interp for each class? Obviously projectile vs hitscan. Но как мы уже говорили, интерполяция добавляет искусственную задержку — это прошлое. 01 cl_pred_optomize 2 cl_lagcompensation 1 cl_interp_ratio 1 cl_cmdrate 66 cl_pred_optimize 2 cl_updaterate. Team Fortress 2. 1 if you want to have the default value. cfg, as to what values you should place them at I would recommend doing some research on what values are best suited for your connection as what works for someone might not work for you. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. 2, but it's pretty much always orange so I'm worried maybe using it is a big no no. => "cl_interp_ratio" : Like I said before, to make interpolation (interp = interpolation if you didn't understand) very simple, the interpolation is computed like that. cl interp 0 showing up as 30ms Help i try to use 0lerp (at least the closest thing to that 0. In your case, that's 1 / 67, or . 05 This config will help with. If 2 Spies backstab at the same time, the "cl_interp 0. Same goes for other classes, but much more noticable. The other which is 15. It’s inadvisable to have it on because it will make your aiming inaccurate for the smoothing period, and besides it would be unnoticeable (any perceived non-negligible difference will be placebo) at vales less than 0. cfg (instead of cl_interp 0). The name of the cheat itself is backtracking. Inside your Counter-Strike 2 game files, you can find two values: ‘cl_interp’ and ‘cl_updaterate. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. If you wish to have a better experience, use these instead: cl_interp 0 cl_interp_ratio 2 rate 80000 // test your internet speed to find a better rate yourself cl_updaterate 66 cl_cmdrate. ago. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. . fedgangstalker. 0152 and setting the others the most consistent way. . cl_smooth 0 while playing TF2. 0152) and 2 (equal to cl_interp 0. Team Fortress 2. Seems I've fixed it thanks. 2 is great for airshots and projectiles but sucks at hitscan. 1 seconds, which derives from the default cl_updaterate 20. 0. Found a solution, for some reason Interp was set to "cl_interp" = "1. cl_interp "0" // Interpolate x seconds from game (0. . // desirable than a variable but sometimes high framerate. cfg file in there. 0 Frags. Comments. which would contain: xhair. 1 is the default in tf2 combined with cl_interp ratio 2, I use this rarely if it's too much and results in you shooting. 0303. dem files the game will appear to be choppy. 01 //cl_updaterate 40. the default is . 0152 is good1 / 2. 033, while for projectiles/flames 0. He had (I assume as most cl_interp abusing spies have) set it to 5. In lmaobox there's a setting for fake lag. You can check your final lerp with net_graph 1. cl_interp 0. cl_interp 0. It is highly advised to set your interp itself as low as possible. No. Team Fortress 2 folder should be opened automatically. 0152; cl_interp_ratio 1; cl_updaterate 67; cl_cmdrate 67; rate 100000 And what it does is changes your interp to 15. Create a text file named Protect. cl_interp_ratio 2 should give you the best hitreg with "normal" ping. 01 then for every single hitscan class (i. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_updaterate 66 rate 196608 cl_smooth 1 cl_lagcompensation 1 cl_pred_optimize 2 Windows optimizations. 015 cl_interp_ratio 1 These are actually just the settings I used in L4D2, so I don't know how useful they are, although they certainly are better than default. Basically you can stick "cl_interp 0" in your pyro. default cl_interp_ratio = 2. Example: Type "r_drawviewmodel 0" in the console to disable the weapon model. This makes you a minuscule target, but this also limits the area you can cover. 0152 and hitscan should use cl_interp 0. It makes Market Gardening easier because it allows you to phase through the bodies of yer target because the player's collision box is where the server sees it and. 5, but all interp does is make you see the server X seconds late. These type of spies can be extremely annoying, especially. cl_interp_ratio 1. Set cl_interp to 0 and raise cl_interp_ratio above 1 [for example 1. SLynnx May 30, 2022 @ 2:59pm. We have positionned "cl_interp" to 0 just before (if you don't understand, you didn't read explications of "cl_interp" bad student), so "cl_interp" will never be the. dem files the game will appear to be choppy. 1/ 128 = 0. I tried doing it just to see how it works (I’m not planning to use it too much, it kind of. At 66 ticks (controlled by update/cmdrates) the server updates the client 66 times per second. 033 for hitscan. 0303 (for hitscan classes). cfg file can help increase the likelihood of hitting a fast-moving enemy. I'll add that I play mostly on casual servers and i have very good internet in case that helps. I need to take a shower after this one. #4. Block Pinion and Malicous Servers Script. cl_cmdrate 67. Changing the cl_interp variable to 0. 0152 hitscan = . - A Config Script for Team Fortress 2. The Source engine has a network commands like, rate, cl_updaterate, cl_cmdrate, cl_interp, cl_interp_ratio. Bean Box Dec 18, 2022 @ 4:37am. cfg. Chances are highly likely that you're using the game's default interp, and this video explains all you need to know about making it more reliable. cl. If you have higher ping or loss change to cl_interp_ratio 2, more interpolation. #2. Community News tf2pickup. cfg. cfg","path":"config/mastercomfig/cfg/comfig/comfig. The weird thing is that Ive played on this server pretty commonly only for it to now let me play for 6 seconds and it spits me out with the reason of the cl_interp being high. 500000 ** NOTE: The real value is 0. notmartin777 •. 0227272;cl_interp_ratio 1. Date Posted: May 7, 2019 @ 4:33pm. I wrote them into the launch options like this: -fov_desired 90; -viewmodel_fov 70; -tf_use_min_viewmodels 1; -cl_interp 0. . First, I tried opening the console during a casual match and typed cl_interp 5 ,like I saw in that. 15 cl_cmdrate 66 net_splitpacket_maxrate 50000 net_chokeloop 1 net_udp_rcvbuf 131072 net_splitrate 1 net_queued_packet_thread 1cl_interp 0. I don’t know why it does this but having a higher cl_interp setting does make projectiles come out slower. Members Online • AAAAAAA_AA . 2020-03-05 12:00. I recently heard about cl_interp abusing, and I’m pretty new to tf2. Open the file and add these lines to it. ago. 05; cl_interp_ratio 2 Other cases or if something's wrong: cl_interp 0. 01 in my config, respectively. There's a section called Shadows. No hidden fees. Set cl_interp to 0 (so that the game will look at cl_interp_ratio instead). Your interp may be changed using the commands "cl_interp xxx" and "cl_interp_ratio xxx" placed inside your autoexec. Open Steam, Go to Library, Right click on TF2, click Properties, and then click Launch Options. 0152 seconds (after rounding). Generate; Server config; Articles. Share. I typed them in the file and put them in CFG, and all. After nine years in development, hopefully it was worth the wait. txt and type in autoexec. dem files. Interpolation adds artificial latency to a player's view of the game world and as such should be kept to the barest minimum. loldude69lolhaha • 9 mo. . Ok you can do this in console before you join a game, when you are dead in spectate or just waiting in spectate before picking a team. Лерп можно поменять консольной командой cl_interp <time>, где <time> - время в секундах. Apologies for the weird glitches, obs really doesn't like recording tf2 directly for some reason, will have to fix later. 045 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. With an increased cl_updaterate you can also lower the view interpolation delay (cl_interp). #INF00". cl_interp 0 is a terrible idea. Сервера Team Fortress 2 (без специальных модов) генерируют состояние игрового мира 66. cl_interp_ratio 3 (or even 4) for heavy packet loss. org launches tf2pickup. cl_interp 0. 031 if your Internet sucks (ping higher than 50, losses/chokes), otherwise 1 and 0. 01 cl_updaterate 66 // The tricks to get 1. I add a script to draw the hitbox closer to the model to my tips. Thanks for the reply. 1,126. 0152You can manually enter these in the console, or. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 0152 and setting the others the most consistent way. After nine years in development, hopefully it was worth the wait. AVDITOR. I haven't really done anything with my settings after seeing a "fix" a few years back, but I keep missing a lot, especially in melee. In layman's terms, it's a buffer that simulates slightly higher than perfect ping. If you have cl_smooth 0 while watching STVs or . brawler Jun 7, 2020 @ 2:55pm. cfg in Team Fortress 2/tf/cfg. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. second, I played on thousands of other community servers and TF2 casual and comp but it this server kicked me for this reason. //alias net_normal "cl_interp 0. You should see Asia. 1. They can be helpful because you can see players hiding in corners or. I said to them that this was a case of cl_interp abuse. . Mastercomfig is a custom created config that handles graphics and networking settings to make your game run as smoothly as possible. Only cl_interp 0 was removed. Once cl_smooth 1 is set, the STV or . You can always grab a network config that lines up with your general internet preformance. cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. 05; cl_interp_ratio 2" // This is the safest "comp" setting. 2 lerp each time you launch the game. . This is wrong -- frames are used for much more. dem files. For obvious reasons, cl_interp_ratio should always be a whole number. The crashes are caused by lightmapped props and phong must be enabled to allow the map to load properly. cl_cmdrate and cl_updaterate should be 66 - the maximum vanilla server tickrate. ago There's a difference between changing it. ago. The bug is more noticeable if cl_interp or cl_interp_ratio is set to a high value. Optimized setting for one client may not work for other clients Do not just use settings from other clients without verifing them for your system. Oct 6, 2018 @ 8:55pm Update, when I manually change it when I open up the console in tf2, it doesn't change #10 < > Showing 1-10 of 10. 01 cl_updaterate 66 rate 60000 If you're connection is bad you have to remove the "//" from Bad Connection 2. По этому она подождет еще два тика. ago. best interp settings for soldier on 100-120 ping. Hello everyone, after connecting to the server, the game changes my cl_interp_ratio to 3, and cl_interp to 0. Some of us play in Australia. Store: offers:vorobey. Simply create a new text file and name it to. TF2 has a server tickrate of about 66Hz, which ends up giving us a minimum interp of about . You could easily just make two different cfgs one for projectile classes and one for hitscan classes and exec them along the binds. Apparently an experienced sniper told me. 0000000001 #4. RADAR-MAN • 8 yr. 1. cl_interp 0. tf2-settings. It is often used in conjunction with auto-backstab, which is actually cheating . Choke is not necessarily a negative indicator, it could just mean that the cl_updaterate setting is too high. Alright guys, these are the tf2 network settings i have been using: cl_cmdrate 67 cl_interp . (cl interp, ratio, mat phong and showfps). If I play with a high cl_interp value (let's say cl_interp 0. # 1. This man is a smart man. Viewmodel_fov - experiment with this, i find that about 140 is good for my soldier but i use 90 for demo. This makes sure tf2 doesn't decide to delete your config without warning. Originally posted by i am. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. cl_interp 0. The worse part of it all is the delay between your actions and the server. 0: client archive userinfo notconnected: Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate). To fix it type, cl_interp 0. If cl_interp_ratio = 0, client considers 0, server considers 1. I don. the eureka effect is really good, it lets you place both teleporters for only 50 metal (25 each) and upgrade them to level 3 for only 200 metal (100 metal per level) 243. This is the most used interp setting for scouts in competitive TF2 (some give a slight buffer above that, so cl_interp . I recommend typing them in. My internet settings:64 Bit Computing. Essentially, cl_interp 5, lag hard, strafe backwards into enemies, hold M1, and pray lag compensation comes through fo. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Team Fortress 2 custom config generator. but it's all personal preference. // - Ping of <80 to the average server you join. dingo try cl_interp_ratio 1. 015 cl_pred_optimize 2 cl_lagcompensation 1 *Feel free to ask any other questions about my settings. and abusing lag to score stabs you didn't deserve is not a good way to learn spy. you can see your lerp by typing net_graph 1, 2, or 3 (i recommend 3) XanderKage (Topic Creator) 12 years ago #8. The cvar "cl_interp_ratio" acts as a limiter for cl_interp and they are somewhat redundant. I also have issues. 1 cl_updaterate 20 rate 30000. 小老板你很有品位嘛!. cl_cmdrate 1000000 cl_interp 0 cl_updaterate 1000000 (This is also referred to as the 0lerp script, because your net_graph will tell you that you have 0. Go to your properties tab by right clicking on your game in steam, press betas and choose x86-64 chromium. cl_updaterate 66. 015200" ( def. 033 // change to whatever you like for certain classes projectiles/popping uber/flames = . It worked without the config but it’s. Masterconfig It is good to fix the lag but. Community News tf2pickup. (Bump it up to 3 if your net connection is bad enough that you're still having problems at 2. rate 128000, cl_cmdrate 128, cl_updaterate 128, cl_interp 0, cl_interp_ratio 1 You can type the same thing above without the values to see your current default first before adjusting for a comparison. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 0 = LAN. cl_interp_ratio 1. There's a section called Shadows. 2 interp and cl interp 1 the other which is cl interp 0 and cl interp ratio 2. He had (I assume as most cl_interp abusing spies have) set it to 5. 0227272;cl_interp_ratio 1. 0152; cl_interp_ratio 1 While playing hitscan classes like scout or sniper: cl_interp 0. I'm not a mod but r/TF2 and r/TF2fashionadvice. cl_interp 0 is not the min. // choice, try both and see which is better for you. But it's slow and you can hit airshots kind of late. cl_pred_optimize 2. A common. 033, for this I did 500. You can safely go down to a lerp of 60 (use the following: rate 30000; cl_cmdrate 30; cl_updaterate 30; cl_interp_ratio 1; cl_interp 0. 035 //Hitscan weapons cl_interp . . dem files play much smoother. cl_interp_ratio 1. Why is it that you are always told in videos that talk about TF2's interp to set it to 0. exec binds cl_interp 0. Z_Overlord. If you're experiencing trouble, use this. If cl_interp_ratio = 0, client considers 0, server considers 1. TF2 uses the greater of cl_interp and cl_interp_ratio. So with cl_interp 0 and cl_interp_ratio 2 you would have 0. I don't think i should demonstrate the exploit, or how it can be achieved, you do that by yourself. 0 Frags – +. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). c_interp is a command that creates false lag. Setting plain interp to 0 will use the lowest value based on your rate settings. cl_interp 0 cl_interp_ratio 2 rate 60000 cl_updaterate 66 cl_cmdrate 66 Or if you play on community servers often then set it to cl_interp 0.